Essay/Term paper: Does video game violence affect children?

Essay, term paper, research paper:  Philosophy Essays

Free essays available online are good but they will not follow the guidelines of your particular writing assignment. If you need a custom term paper on Philosophy Essays: Does Video Game Violence Affect Children?, you can hire a professional writer here to write you a high quality authentic essay. While free essays can be traced by Turnitin (plagiarism detection program), our custom written essays will pass any plagiarism test. Our writing service will save you time and grade.



Does Video Game Violence Affect Children?


Abstract

Does Video Game Violence Affect Children?

This project shows if video game violence affects children. Many children
between the ages of eight years old and ten years old will be observed before,
during, and after playing violent video games. Looking for violent behavior
before, during, and after playing violent video games is the whole experiment.
The conclusion is that most children have no problems after playing the violent
videogames.

I think that most of the children will be unaffected by playing violent games.
Most children have the ability to tell the difference between reality and a game,
so they should act normally. But the others may have their behavior affected
because of the lack of telling the difference between reality and pretend.

For my experiment I used a Super Nintendo, Nintendo 64, Sega Genesis, Sony
Playstation, and PC CD-ROM. The games I used were Mortal Kombat Trilogy (on
Nintendo 64), Mortal Kombat II (on Super Nintendo), Mortal Kombat (on Sega
Genesis), Killer Instinct Gold (on Nintendo 64), Power Rangers (on Sega Genesis),
Tomb Raider (on PC CD-ROM), and Bishouju Senshi Sayla Moon SuperS (on Japanese
Playstation).

The first step I used was gathering a group of children ages 8-10 years old (5
girls, and 5 boys), got their parents permission, and made sure they had no idea
there was an experiment taking place. The second step I took was observing the
children play together before being exposed to violent video games, I looked for
any sign of violent behavior. What I consider violent behavior is punching,
kicking, slapping (even if no contact is made), and cussing. After watching
them I discovered that none of them showed any signs of violent behavior. The
third step was letting them play the video games. I had problems getting the
five girls to play the games, they refused unless I let them play Sailor Moon
first. After that was settled I observed their behavior and I noticed twitching
fingers, eyebrows, and toes. Fourth I let them play together again and observed
their behavior for any signs of violence. Two days after they went home I
called their parents and asked if their has been any change in their child's
behavior.

Throughout most of the experiment the children have had no "bad" behavioral
problems until the end of my experiment. In the last phase of my experiment two
of the boys had exibited violent behavior, which was them pretending to fight.
Also in the last phase of my experiment two of the girls seemed very disgusted
after viewing "fatalities" from Mortal Kombat Trilogy. Also when I called their
houses one of the children's parents notified me of unusually violent behavior
the day before.

The results prove my hypothesis to be correct. Most of the children had no
changes but some of them did. I think that if people explain to their children
and teach them the difference between reality and a game there would be no
problems with behavior after playing violent video games. Also I agree with the
rating system used to regulate gaming, because some children are not ready to
watch someone's head get ripped off (even if the characters aren't real) at a
young age. A mistake I had made were not getting written permission for the use
of their children in my experiment even though I did get verbal.

Bibliography

Mind at Play: The Psychology of Video Games Elizabeth F. Loftus

Youth Violence Michael D. Biskup

Fist, Stick, Knife, Gun Geofferey, Canada

Game Players magazine

Game Fan magazine

Electronic Gaming Monthly magazine

PC Gamer magazine

PC Novice magazine

Bill's Child Psychology Net Site

Doug's page O' Video Game Violence


 

Excellent work, highly recommended
Apo, New York, United States
Writer 8700 is excellent. He helped me document all the references and is very professional. I would not recommend writer 6958 because she is not reliable and copied everything from writer 8700. Writer 8700 is very professional and I recommend the writer highly. I would recommend that the writers be more specific about references and web sites that they use. These need to be documented in the essay \"Works cited\" because otherwise the client does not know where the citations came from.
West Roxbury, Massachusetts, United States
The writer did a very good representation. He or she wrote very elegant.
Riverside, Ohio, United States
I want to thank you for the assistance with this project. I will use the site in the future for projects I need to complete. great work
Coraopolis, Pennsylvania, United States
Only competent & proven writers
Original writing — no plagiarism
Our papers are never resold or reused, period
Satisfaction guarantee — free unlimited revisions
Client-friendly money back guarantee
Total confidentiality & privacy
Guaranteed deadlines
Live Chat & 24/7 customer support
All academic and professional subjects
All difficulty levels
12pt Times New Roman font, double spaced, 1 inch margins
The fastest turnaround in the industry
Fully documented research — free bibliography guaranteed
Fax (additional info): 866-332-0244
Fax (additional info): 866-308-7123
Live Chat Support
Need order related assistance?—Click here to submit a inquiry
© Dreamessays.com. All Rights Reserved.
Dreamessays.com is the property of MEDIATECH LTD