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Essay/Term paper: Development of computers and technology

Essay, term paper, research paper:  Information Technology

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Development of Computers and Technology


Computers in some form are in almost everything these days. From
Toasters to Televisions, just about all electronic things has some form of
processor in them. This is a very large change from the way it used to be, when
a computer that would take up an entire room and weighed tons of pounds has the
same amount of power as a scientific calculator. The changes that computers
have undergone in the last 40 years have been colossal. So many things have
changed from the ENIAC that had very little power, and broke down once every 15
minutes and took another 15 minutes to repair, to our Pentium Pro 200's, and the
powerful Silicon Graphics Workstations, the core of the machine has stayed
basically the same. The only thing that has really changed in the processor is
the speed that it translates commands from 1's and 0's to data that actually
means something to a normal computer user. Just in the last few years,
computers have undergone major changes. PC users came from using MS-DOS and
Windows 3.1, to Windows 95, a whole new operating system. Computer speeds have
taken a huge increase as well, in 1995 when a normal computer was a 486
computer running at 33 MHz, to 1997 where a blazing fast Pentium (AKA 586)
running at 200 MHz plus. The next generation of processors is slated to come
out this year as well, being the next CPU from Intel, code named Merced, running
at 233 MHz, and up. Another major innovation has been the Internet. This is a
massive change to not only the computer world, but to the entire world as well.
The Internet has many different facets, ranging from newsgroups, where you can
choose almost any topic to discuss with a range of many other people, from
university professors, to professionals of the field of your choice, to the
average person, to IRC, where you can chat in real time to other people around
the world, to the World Wide Web, which is a mass of information networked from
places around the world. Nowadays, no matter where you look, computers are
somewhere, doing something.
Changes in computer hardware and software have taken great leaps and
jumps since the first video games and word processors. Video games started out
with a game called Pong...monochrome (2 colors, typically amber and black, or
green and black), you had 2 controller paddles, and the game resembled a slow
version of Air Hockey. The first word processors had their roots in MS-DOS,
these were not very sophisticated nor much better than a good typewriter at the
time. About the only benefits were the editing tools available with the word
processors. But, since these first two dinosaurs of software, they have gone
through some major changes. Video games are now placed in fully 3-D
environments and word processors now have the abilities to change grammar and
check your spelling.
Hardware has also undergone some fairly major changes. When computers
entered their 4th generation, with the 8088 processor, it was just a base
computer, with a massive processor, with little power, running at 3-4 MHz, and
there was no sound to speak of, other than blips and bleeps from an internal
speaker. Graphics cards were limited to two colors (monochrome), and RAM was
limited to 640k and less. By this time, though, computers had already undergone
massive changes. The first computers were massive beasts of things that weighed
thousands of pounds. The first computer was known as the ENIAC, it was the size
of a room, used punched cards as input and didn't have much more power than a
calculator. The reason for it being so large is that it used vacuum tubes to
process data. It also broke down very often...to the tune of once every fifteen
minutes, and then it would take 15 minutes to locate the problem and fix it.
This beast also used massive amount of power, and people used to joke that the
lights would dim in the city of origin whenever the computer was used.

The Early Days of Computers

The very first computer, in the roughest sense of the term, was the
abacus. Consisting of beads strung on wires, the abacus was the very first
desktop calculator. The first actual mechanical computer came from an
individual named Blaise Pascal, who built an adding machine based on gears and
wheels. This invention did not become improved significantly until a person
named Charles Babbage came along, who made a machine called the difference
engine. It is for this, that Babbage is known as the "Father of the Computer."
Born in England in 1791, Babbage was a mathematician, and an inventor.
He decided a machine could be built to solve polynomial equations more easily
and accurately by calculating the differences between them. The model of this
was named the Difference Engine. The model was so well received that he began
to build a full scale working version, with money that he received from the
British Government as a grant.
Babbage soon found that the tightest design specifications could not
produce an accurate machine. The smallest imperfection was enough to throw the
tons of mechanical rods and gears, and threw the entire machine out of whack.
After spending 17,000 pounds, the British Government withdrew financial support.
Even though this was a major setback, Babbage was not discouraged. He came up
with another machine of wheels and cogs, which he would call the analytical
engine, which he hoped would carry out many different kinds of calculations.
This was also never built, at least by Babbage (although a model was put
together by his son, later), but the main thing about this was it manifested
five key concepts of modern computers --

· Input device · Processor or Number calculator · Storage unit to hold number
waiting to be processed · Control unit to direct the task waiting to be
performed and the sequence of calculations · Output device

Parts of Babbage's inventions were similar to an invention built by
Joseph Jacquard. Jacquard, noting the repeating task of weavers working on
looms, came up with a stiff card with a series of holes in it, to block certain
threads from entering the loom and blocked others from completing the weave.
Babbage saw that the punched card system could be used to control the
calculations of the analytical engine, and brought it into his machine.
Ada Lovelace was known as the first computer programmer. Daughter of an
English poet (Lord Byron), went to work with Babbage and helped develop
instructions for doing calculations on the analytical engine. Lovelace's
contributions were very great, her interest gave Babbage encouragement; she was
able to see that his approach was workable and also published a series of notes
that led others to complete what he prognosticated.
Since 1970, the US Congress required that a census of the population be
taken every ten years. For the census for 1880, counting the census took 7½
years because all counting had to be done by hand. Also, there was considerable
apprehension in official society as to whether the counting of the next census
could be completed before the next century.
A competition was held to find some way to speed the counting process.
In the final test, involving a count of the population of St. Louis, Herman
Hollerith's tabulating machine completed the count in only 5½ hours. As a
result of his systems adoption, an unofficial count of the 1890 population was
announced only six weeks after the census was taken. Like the cards that
Jacquard used for the loom, Hollerith's punched cards also used stiff paper with
holes punched at certain points. In his tabulating machine, roods passed
through the holes to complete a circuit, which caused a counter to advance one
unit. This capability pointed up the principal difference between the
analytical engine and the tabulating machine; Hollerith was able to use
electrical power rather than mechanical power to drive the device.
Hollerith, who had been a statistician with the Census Bureau, realized
that the punched card processing had high potential for sales. In 1896, he
started the Tabulating Machine Company, which was very successful in selling
machines to railroads and other clients. In 124, this company merged with two
other companies to form the International Business Machines Corporation, still
well known today as IBM.

IBM, Aiken & Watson

For over 30 years, from 1924 to 1956, Thomas Watson, Sr., ruled IBM with
an iron grip. Before becoming the head of IBM, Watson had worked for the
Tabulating Machine Company. While there, he had a running battle with Hollerith,
whose business talent did not match his technical abilities. Under the lead of
Watson, IBM became a force to be reckoned with in the business machine market,
first as a purveyor of calculators, then as a developer of computers.
IBM's entry into computers was started by a young person named Howard
Aiken. In 1936, after reading Babbage's and Lovelace's notes, Aiken thought
that a modern analytical engine could be built. The important difference was
that this new development of the analytical engine would be electromechanical.
Because IBM was such a power in the market, with lots of money and resources,
Aiken worked out a proposal and approached Thomas Watson. Watson approved the
deal and give him 1 million dollars in which to make this new machine, which
would later be called the Harvard Mark I, which began the modern era of
computers.
Nothing close to the Mark I had ever been built previously. It was 55
feet long and 8 feet high, and when it processed information, it made a clicking
sound, equivalent to (according to one person) a room full of individuals
knitting with metal needles. Released in 1944, the sight of the Mark I was
marked by the presence of many uniformed Navy officers. It was now W.W.II and
Aiken had become a naval lieutenant, released to Harvard to help build the
computer that was supposed to solve the Navy's obstacles.
During the war, German scientists made impressive advances in computer
design. In 1940 they even made a formal development proposal to Hitler, who
rejected farther work on the scheme, thinking the war was already won. In
Britain however, scientists succeeded in making a computer called Colossus,
which helped in cracking supposedly unbreakable German radio codes. The Nazis
unsuspectingly continued to use these codes throughout the war. As great as
this accomplishment is, imagine the possibilities if the reverse had come true,
and the Nazis had the computer technology and the British did not.
In the same time frame, American military officers approached Dr.
Mauchly at the University of Pennsylvania and asked him to develop a machine
that would quickly calculate the trajectories for artillery and missiles.
Mauchly and his student, Presper Eckert, relied on the work of Dr. John
Atanasoff, a professor of physics at Iowa State University.
During the late "30's, Atanasoff had spent time trying to build an
electronic calculating device to help his students solve complicated math
problems. One night, the idea came to him for linking the computer memory and
the associated logic. Later, he and an associate, Clifford Berry, succeeded in
building the "ABC," for Atanasoff-Berry Computer. After Mauchly met with
Atanasoff and Berry, he used the ABC as the basis for the next computer
development. From this association ultimately would come a lawsuit, considering
attempts to get patents for a commercial version of the machine that Mauchly
built. The suit was finally decided in 1974, when it was decided that Atanasoff
had been the true developer of the ideas required to make an electronic digital
computer actually work, although some computer historians dispute this decision.
But during the war years, Mauchly and Eckert were able to use the ABC principals
in dramatic effect to create the ENIAC.

Computers Become More Powerful

The size of ENIAC's numerical "word" was 10 decimal digits, and it could
multiply two of these numbers at a rate of 300 per second, by finding the value
of each product from a Multiplication table stored in its memory. ENIAC was
about 1000 times faster than the previous generation of computers. ENIAC used
18,000 vacuum tubes, about 1,800 square feet of floor space, and consumed about
180,000 watts of electrical power. It had punched card input, 1 multiplier, 1
divider/square rooter, and 20 adders using decimal ring counters, which served
as adders and also as quick-access (.0002 seconds) read-write register storage.
The executable instructions making up a program were embodied in the separate
"units" of ENIAC, which were plugged together to form a "route" for the flow of
information. The problem with the ENIAC was that the average life of a vacuum
tube is 3000 hours, and a vacuum tube would then burn out once every 15 minutes.
It would take on average 15 minutes to find the burnt out tube and replace it.
Enthralled by the success of ENIAC, the mathematician John Von Neumann
undertook, in 1945, a study of computation that showed that a computer should
have a very basic, fixed physical construction, and yet be able to carry out any
kind of computation by means of a proper programmed control without the need for
any change in the unit itself. Von Neumann contributed a new consciousness of
how sensible, yet fast computers should be organized and assembled. These ideas,
usually referred to as the stored-program technique, became important for future
generations of high-speed digital computers and were wholly adopted. The Stored-
Program technique involves many features of computer design and function besides
the one that it is named after. In combination, these features make very high
speed operations attainable. An impression may be provided by considering what
1,000 operations per second means. If each instruction in a job program were
used once in concurrent order, no human programmer could induce enough
instruction to keep the computer busy. Arrangements must be made, consequently,
for parts of the job program (called subroutines) to be used repeatedly in a
manner that depends on the way the computation goes. Also, it would clearly be
helpful if instructions could be changed if needed during a computation to make
them behave differently. Von Neumann met these two requirements by making a
special type of machine instruction, called a Conditional control transfer --
which allowed the program sequence to be stopped and started again at any point
- and by storing all instruction programs together with data in the same memory
unit, so that, when needed, instructions could be changed in the same way as
data.
As a result of these techniques, computing and programming became much
faster, more flexible, and more efficient with work. Regularly used subroutines
did not have to be reprogrammed for each new program, but could be kept in
"libraries" and read into memory only when needed. Hence, much of a given
program could be created from the subroutine library. The computer memory
became the collection site in which all parts of a long computation were kept,
worked on piece by piece, and put together to form the final results. When the
advantage of these techniques became clear, they became a standard practice. The
first generation of modern programmed electronic computers to take advantage of
these improvements was built in 1947. This group included computers using
Random- Access-Memory (RAM), which is a memory designed to give almost constant
access to any particular piece of information. . These machines had punched-card
or tape I/O devices. Physically, they were much smaller than ENIAC. Some were
about the size of a grand piano and used only 2,500 electron tubes, a lot less
then required by the earlier ENIAC. The first-generation stored-program
computers needed a lot of maintenance, reached probably about 70 to 80%
reliability of operation (ROO) and were used for 8 to 12 years. This group of
computers included EDVAC and UNIVAC, the first commercially available computers.
Early in the 50's two important engineering discoveries changed the
image of the electronic-computer field, from one of fast but unreliable hardware
to an image of relatively high reliability and even more capability. These
discoveries were the magnetic core memory and the Transistor - Circuit Element.
These technical discoveries quickly found their way into new models of digital
computers. RAM capacities increased from 8,000 to 64,000 words in commercially
available machines by the 1960's, with access times of 2 to 3 MS (Milliseconds).
These machines were very expensive to purchase or even to rent and were
particularly expensive to operate because of the cost of expanding programming.
Such computers were mostly found in large computer centers operated by industry,
government, and private laboratories -- staffed with many programmers and
support personnel. This situation led to modes of operation enabling the sharing
of the high potential available. During this time, another important
development was the move from machine language to assembly language, also known
as symbolic languages. Assembly languages use abbreviations for instructions
rather than numbers. This made programming a computer a lot easier.
After the implementation of assembly languages came high-level languages.
The first language to be universally accepted was a language by the name of
FORTRAN, developed in the mid 50's as an engineering, mathematical, and
scientific language. Then, in 1959, COBOL was developed for business
programming usage. Both languages, still being used today, are more English
like than assembly. Higher level languages allow programmers to give more
attention to solving problems rather than coping with the minute details of the
machines themselves. Disk storage complimented magnetic tape systems and
enabled users to have rapid access to data required.
All these new developments made the second generation computers easier
and less costly to operate. This began a surge of growth in computer systems,
although computers were being mostly used by business, university, and
government establishments. They had not yet been passed down to the general
public. The real part of the computer revolution was about to begin.
One of the most abundant elements in the earth is silicon; a non-metal
substance found in sand as well as in most rocks and clay. The element has
given rise to the name "Silicon Valley" for Santa Clara County, about 50 km
south of San Francisco. In 1965, Silicon valley became the principle site of
the computer industry, making the so-called silicon chip.
An integrated circuit is a complete electronic circuit on a small chip
of silicon. The chip may be less than 3mm square and contain hundreds to
thousands of electronic components. Beginning in 1965, the integrated circuit
began to replace the transistor in machines was now called third-generation
computers. An Integrated Circuit was able to replace an entire circuit board of
transistors with one chip of silicon much smaller than one transistor. Silicon
is used because it is a semiconductor. It is a crystalline substance that will
conduct electric current when it has been doped with chemical impurities shot
onto the structure of the crystal. A cylinder of silicon is sliced into wafers,
each about 76mm in diameter. The wafer is then etched repeatedly with a pattern
of electrical circuitry. Up to ten layers may be etched onto a single wafer.
The wafer is then divided into several hundred chips, each with a circuit so
small it is half the size of a fingernail; yet under a microscope, it is complex
as a railroad yard. A chip 1 centimeter square it is so powerful that it can
hold 10,000 words, about the size of an average newspaper.
Integrated circuits entered the market with the simultaneous
announcement in 1959 by Texas Instruments and Fairchild Semiconductor that they
had each independently produced chips containing several complete electronic
circuits. The chips were hailed as a generational breakthrough because they had
four desirable characteristics. · Reliability - They could be used over and over
again without failure, whereas vacuum tubes failed ever fifteen minutes. Chips
rarely failed -- perhaps one in 33 million hours of operation. This reliability
was due not only to the fact that they had no moving parts but also that
semiconductor firms gave them a rigid work/not work test. · Compactness -
Circuitry packed into a small space reduces equipment size. The machine
speed is increased because circuits are closer together, thereby reducing the
travel time for the electricity. · Low Cost - Mass-production techniques has
made possible the manufacture of inexpensive integrated circuits. That is,
miniaturization has allowed manufacturers to produce many chips inexpensively. ·
Low power use -- Miniaturization of integrated circuits has meant that less
power is required for computer use than was required in previous generations.
In an energy-conscious time, this was important.

The Microprocessor

Throught the 1970's, computers gained dramatically in speed, reliability,
and storage capacity, but entry into the fourth generation was evolutionary
rather than revolutionary. The fourth generation was, in fact, furthering the
progress of the third generation. Early in the first part of the third
generation, specialized chips were developed for memory and logic. Therefore,
all parts were in place for the next technological development, the
microprocessor, or a general purpose processor on a chip. Ted Hoff of Intel
developed the chip in 1969, and the microprocessor became commercially available
in 1971.
Nowadays microprocessors are everywhere. From watches, calculatores and
computers, processors can be found in virtually every machine in the home or
business. Environments for computers have changed, with no more need for
climate-controlled rooms and most models of microcomputers can be placed almost
anywhere.

New Stuff

After the technological improvements in the 60's and the 70's, computers
haven't gotten much different, aside from being faster, smaller and more user
friendly. The base architecture of the computer itself is fundementally the
same. New improvements from the 80's on have been more "Comfort Stuff", those
being sound cards (For hi-quality sound and music), CD-ROMs (large storage
capicity disks), bigger monitors and faster video cards. Computers have come a
long way, but there has not really been alot of vast technological improvements,
architecture-wise.


 

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