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Essay/Term paper: Overview of video on demand systems

Essay, term paper, research paper:  Technology

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Overview of Video On Demand Systems

Joseph Newcomer

SCOPE
INTRODUCTION
THE INITIATIVE FOR WORLDWIDE MULTIMEDIA TELECONFERENCING AND VIDEO
SERVER STANDARDS
NEW BUSINESS IMPERATIVES
STARTING WITH STANDARDS
TWO STANDARDS, ONE GOAL
STANDARDS FIRST
SUMMARY
CONTENT PREPARATION:
REQUIREMENTS:
CODECs/Compression
Object Oriented Database Management Systems
Encoding Verification
SUMMARY
VIDEO SERVER
REQUIREMENTS
LIMITATIONS
PRODUCTS
DISTRIBUTION NETWORK:
LAN TYPES
PROTOCOLS
WAN TYPES

SCOPE

Video on demand has evolved as a major implementation problem for
network integrators. Clients want the ability to retrieve and view stored video
files asynchronously at near broadcast quality, on a local host. Some problems
integrators face to achieve this goal include: video content preparation, server
storage, network throughput, latency, client interfaces, quality of service, and
cost. This paper addresses the design considerations for a private video on
demand implementation.

INTRODUCTION

The Initiative for Worldwide Multimedia Teleconferencing and Video Server
Standards

The market for multipoint multimedia teleconferencing and video server equipment
is poised for explosive growth. The technology for this necessary and much-
anticipated business tool has been in development for years. By the turn of the
century, teleconferences that include any combination of video, audio, data, and
graphics will be standard business practice.

Compliance with teleconferencing standards will create compatible solutions from
competing manufacturers, feeding the market with a variety of products that work
together as smoothly as standard telephone products do today. Specifically, with
the adoption of International Telecommunications Union (ITU) recommendations
T.120, H.320 and H261, multimedia teleconferencing equipment manufacturers,
developers, and service providers will have a basic established connectivity
protocol upon which they can build products, applications, and services that
will change the face of business communications.

New Business Imperatives

Voice on Demand systems are starting to be required by commercial, industrial,
governmental and military associations to retrieve past information in order to
prepare and anticipate future events. This preparation and anticipation can be
crucial to the survival of these industries because of the key roll of the
individuals or groups being monitored. It is this monitoring and collection of
data that allows these organizations to make informed decisions and to take the
appropriate action to current events.

Multipoint multimedia teleconferencing and video servers offer the required
solution. As defined here, it involves a user-specified mix of traditional voice,
motion video, and still-image information in the same session. The images can be
documents, spreadsheets, simple hand-written drawings, highly-detailed color
schematics, photographs or video clips. Participants can access the same image
at the same time, including any changes or comments on that image that are
entered by other participants. Video servers allow users to view stored video
files of specific events, conferences, news clips and important information in
near realtime.

The benefits are obvious. Instead of text interpretation of a video clip, all
interested parties can access the information. Little is left to verbal
interpretation since all users have access to the original video. In the case
of video clips, a persons actions, verbal tones, mannerisms and reactions to
events around them can be viewed and interpreted. Increased productivity,
reduced cost, and reduced travel time are the primary benefits while proprietary
technology and solutions are specified as the primary inhibitors of using video
on demand products and services.

Starting with Standards

While multimedia teleconferencing and video servers promise to revolutionize
vital everyday corporate tasks such as project management, training, and
communication between geographically-dispersed teams, it is clear that
standards-based solutions are a prerequisite for volume deployment. Standards
ensure that end-users are not tied to any one supplier's proprietary technology.
They also optimize capital investment in new technologies and prevent the
creation of de facto communication islands, where products manufactured by
different suppliers do not interoperate with each other or do not communicate
over the same type of networks.

When adopted and adhered to by equipment suppliers and service providers alike,
standards represent the most effective and rational market-making mechanism
available. ISDN, fax, X.25, and GSM are a few obvious examples of standards-
based technologies. Without internationally-accepted standards and the
corresponding ability to interoperate, the services based on these technologies
would almost certainly languish as simple curiosities.

Interoperability is particularly important in multipoint operation, where more
than two sites communicate. A proprietary solution might suffice if two end
users want to communicate only with each other; however, this limited type of
communication is rare in today's business world. In typical business
communications, multiple sites, multiple networks, and multiple users have
communications equipment from multiple manufacturers, requiring the support of
industry standards to be able to work together. This interoperability is also
critically important when a video server may be transmitting data across a WAN
to multiple users, in multiple sites.

Perhaps the most important effect of standards is that they protect the end
users' investments. A customer purchasing a standards-based system can rely on
not only the current interoperability of his equipment but also the prospect of
future upgrades. In the end, standards foster the growth of the market by
encouraging consumer purchases. They also encourage multiple manufacturers and
service providers to develop competing and complementary solutions and services.

Two Standards, One Goal

Fortunately, standards for multimedia teleconferencing are at hand. Working
within the United Nations-sanctioned ITU's Telecommunications Standardization
Sector, two goals have been achieved: the T.120 audiographics standards and the
H.320 videotelephony standards. T.120, H.320 and H.261 are "umbrella" standards
that encompass the major aspects of the multimedia communications standards set.
The T.120 series governs the audiographic portion of the H.320 series and
operates either within H.320 or by itself.

Ratification of the core T.120 series of standards is complete. These
recommendations specify how to use a set of infrastructure protocols to
efficiently and reliably distribute files and graphical information in a
multipoint multimedia meeting. The T.120 series consists of two major components.
The first addresses interoperability at the application level, and includes
T.126 and T.127. The second component includes three infrastructure components:
T.122/T.125, T.124, and T.123.

The H.320 standards were ratified in 1990, but work continues to encompass
connectivity across LAN-WAN gateways. The existing H.320 umbrella covers several
general types of standards that govern video, audio, control, and system
components. With many businesses using LANs to connect their PCs, the pressure
is on to add videoconferencing to those networks. Since the H.320 standards
currently address interoperability of video conferencing equipment across
digital WANs, it is a logical and necessary step to expand the standards to
address LAN connectivity issues. As the work to expand H.320 continues, it
remains the accepted standard.

Both the T.120 and the H.320 series of standards will be improved upon and
extended to cover networks and provide new functionality. This work will
maintain interoperability with the existing standards.

Standards First

Standards as complex and universal as the H.320 and T.120 series need a
coordination point for the interim steps a proposal takes on its way to becoming
a standard. The IMTC is an international group of more than 60 industry-leading
companies working to complement the efforts of the ITU-T with an emphasis on
assisting the industry to bring standards-based products successfully to the
market. Its goals include promoting open standards, educating the end user and
the industry on the value of standards compliance and applications of new
technologies, and providing a forum for the discussion and development of new
standards. The IMTC is approved as an ITU-T liaison, and interfaces with the
ITU-T by participating in standards discussion and development, feeding
information and findings into the appropriate ITU-T Study Groups.

The Standards First initiative encourages multimedia equipment manufacturers to
start with compliance to at least the H.320 T.120 and H.261 standards described
above. Further standards compliance is recommended but optional, and
manufacturers will still have the ability to differentiate their products with
proprietary features, creating Standards Plus products. Compliance to the
minimum H.320/T.120 standards will ensure a basic level of connectivity across
equipment from all participating manufacturers.

Summary

Standards have played an important part in the establishment and growth of
several consumer and telecommunications markets. By creating a basic commonality,
they insure compatibility among products from different manufacturers, thereby
encouraging companies to produce varying solutions and end users to purchase
products without fear of obsolescence or incompatibility.

The work of both the IMTC and the ITU-T represents an orchestrated effort to
promote a basic connectivity protocol that will encourage the growth of the
multimedia telecommunications market. The Standards First initiative, which has
been accepted by several industry leading companies, requires a minimum of H.320,
H.261 and T.120 compliance to establish that basic connectivity. Manufacturers
are then able to build on the basic compliance by adding features to their
products, creating Standards Plus equipment. By insuring interoperability among
equipment from competing manufacturers, developers, and service providers,
Standards First ensures that a customer's initial investment is protected and
future system upgrades are possible.

Content Preparation:

The first step in a VOD system is the entry of Video information. The
possible sources of video information in a large scale (Government) VOD system
include: Recorded and Live video, Scanned Images, EO, IR, SAR collected Images.
Recorded video is the primary concern of this paper. Since latency and jitter
do not effect Imagery data types they will be noted but not expanded upon. Live
video is the primary concern of video conferencing, but the requirements do
overlap with recorded (VOD) video.

REQUIREMENTS:

Recorded video must be digitized and compressed as soon as possible in
the VOD architecture to minimize the system storage requirements. The Motion
Picture Experts Group of the ISO developed the MPEG-1 and MPEG-2 standards for
video compression. With MPEG 1 a 50 to 1 ratio is typical. MPEG-1 can encode
images at up to 4k X 4k X 60 frames/sec. MPEG-2 was optimized for digital
compression of TV and supports rates up to 16K X 16K X 30 frames/sec, but 1920
x 1080 x 30 frames/sec is considered broadcast quality (MPEG-2, Hewlet Packard
pub. 5963-7511E). MPEG-2 offers a more efficient means to code interlaced video
signals such as those which originate from electronic cameras. (Chadd Frogg
8/95)

CODECs/Compression

CODECs encode and decode video into digital format. The CODEC must be
configured to encode the information at the desired end resolution. If the end
user requires broadcast quality video the CODEC must support that level of
quality. The CODEC should also be compatible with the desired data throughput
rate of the Content Preparation element. (This can of course be overcome with
sufficient buffering .) Several CODECs output information in a form which is
directly compatible with distribution HW. Some are designed to output
information in DS3, ATM OC3, or Fiber Channel. The Pacific Bell "Cinema of the
Future" project utilizes a HDTV CODEC. The analog HDTV signal is digitized and
compressed to a DS3 rate (44.7mhz) by Alcatels 1741 CODEC. The CODEC imposes a
Discrete Cosign Transform (DCT) hybrid compression algorithm with compensation
for video motion. Though the precise algorithm performed by the 1741 is
proprietary the following is a overview of the process: Pixel groups called
blocks are translated into frequency information using the DCT (similar to a
Fourier transform). Next a Quantization step drops off the least significant
bits of information. These coefficients are then "entropy- encoded into
variable bit length codes. This digital information , now 1/50 of its original
size can be passed onto a output mechanism (HW or SW driver ). This is of
course just a quick overview, the process for encoding information has been
fairly well documented by the ISO.

Object Oriented Database Management Systems

In order to setup a searchable database of these MPEG objects several
companies are introducing Object Oriented Data Base Management Systems (ODBMS).
These systems can either be coupled with the Media Server element or Content
Preparation element of the VOD system. It would be ideal if all ODBMS spoke the
same language so that information could be exchanged between data bases. A
common query language would be advantageous, but established standards such as
SQL do not adequately address Video Objects. Illustra has added Object-Oriented
extensions onto ANSI- SQL. These extensions are then used to create
"DATABLADES" which provide image handling and manipulation capabilities. Since
this architecture uses SQL it is more likely that third party front end
Authoring software will be compatible with Illustra. (Interoperability 10/95').

Encoding Verification

If the VOD server is seen as a central library of video files, with
multiple users archiving files and other users retrieving files; the requirement
for format standards is evident. There is then, also a requirement to verify
that these format standards are being met. This verification usually falls upon
the content Preparation element of a VOD system. The natural medifore being
that of a publisher ensuring that a book is legible and free of grammatical
errors before releasing it to the public. ( This paper would probably be caught
by such a publisher.) This auditing of compressed video information is not as
straight forward. A particular video stream can flow through an MPEG-2 encoder
without incident while a second stream will bog-down the system (possibly
inducing errors). Rapidly changing backgrounds , like sports coverage can cause
problems.. The MPEG-2 standard is complex and requires more than just an astute
systems engineer to ensure that equipment designers of the encoders have not
interpreted the MPEG standard differently (from the decoder designers). Hewlett
Packard suggests that the industry needs to consider testability as a primary
requirement of VOD systems. One way to resolve encoding concerns could be to
create standardized test that carefully verify the implementation of the MPEG
standard. Bit error rate testers can test transport layers, traditional data
analysis tools can also be used to build new test tools for MPEG. It should be
no surprise that testability is the last area of standardization for the VOD
marketplace.

Summary

Preparing video information for VOD archiving has reached a point that
developers are able to concentrate on accelerating the compression phase. The
compression techniques are relatively well documented. The industry is now
addressing how to implement them faster; HW vs. SW, Digitizing Cameras vs. DSP
cards. Most experts agree that even though today's workstations have the
processing power to perform the MPEG compression it is usually more efficient to
perform as much processing in HW (like dedicated video cards) as possible. This
is not always the case in Multimedia applications where the end product (do to
BW limitations) is not really Broadcast Quality . Quality of Imagery the user
expects is also a major consideration in selecting a content preparation element.
If the user cannot take advantage of a hi-resolution 2k X 2k image; or if the
BW of the distribution network is limited; then a hi-resolution MPEG-2 CODEC
might not be justified. If the CODEC implements the "Spatial scalabilty"
capability of MPEG-2 then the encoder provides the video in a two part format.
This lets low-resolution decoders extract the video signal and with additional
processing in more capable decoders, a high resolution picture can be provided.

Video Server

Requirements

Once the content is uploaded to the video server in the content
preparation phase, and registered appropriately in the database, it becomes
available for the end user. In order for this data to be available and viewable
by the end user the server should have at least a Raid 5 SCSI controller, 4GB
Hard Drives with 7200 RPM, and a high speed network interface. The server
should support MPEG-2 compression at 4.0 Mpbs to deliver approximately 28 hours
or 96 Hours of MPEG-1 compression of 30-fps, 640-by-480 pixel video on demand
which equates to a minimum of 50 GB of Hard disk space. The server should
employ RAM in order to buffer the data being received from the disk drive to
ensure a smoother transfer of the video to the end user. A minimum of 256MB is
recommended. The server should be able to handle MPEG-2 and MPEG-1 in NTSC, PAL
or SECAM video formats and be able to meet broadcast and cable requirements for
on-air program applications and video caching.

Compression Method *

Storage Required in Mb per 30 Second video clip
Storage Required in Mb per 60 Second video clip
Total Capacity 52GB HDD Holds
MPEG-1 @ 1.2 Mbps
36
72
96.3 Hours
MPEG-2 @ 4 Mbps
120
240
28.8 Hours

* Assumming the standard compression ratio per method type.

Limitations

There are several major limitations that must be addressed in order to
understand why the above requirements are imposed.

1) Storage--There appears to currently be a storage limitation on video
servers because of retrieval and transmission time associated with video.
Multiple servers will be needed to store and retrieve from large archives of
video information. These servers should be distributed remotely to maximize
local retrieval and viewing while minimizing WAN traffic.

2) Data stream--in order to view video information with a minimum of
latency and without jitter the data stream needs to be constant and
uninterrupted (with the exception of some buffering as necessary). There are
several forms of buffering:
a) Media stream storage on hard disk.
b) cached at the transmit buffer
c) network transit latency and buffers may be viewed as another
buffer.
d) the receive end may buffer a sufficient amount of the media
stream to maintain a continuous stream for display
and suitable synchronization with the transmit
end.

3) Concurrent users--The video server should be limited to 100
concurrent users in order to ensure that each user is able to access the
requested data as expeditiously as possible.

4) Network bandwidth size--The network needs to directly proportional
to the number of simultaneous video streams. The bandwidth of the system is
effectively limited by the bandwidth / transmission capabilities originating at
the server.

5) Latency--Although hard to determine, there should be no more than 2
seconds for a video file retrieved locally and no more than 10 seconds for a
video file retrieved over the WAN from a remote site.

6) ODBMS

Products

Several products that are currently being marketed as video servers are:

1) The Network Connection, M2V Video Server:
a) 120 simultaneous 1.2 Mbps MPEG-1 video streams
b) 112GB, RAID 5 storage.
c) In excess of 200 Hours MPEG-1, and 60 Hours MPEG-2.
d) Supports JPEG, M-JPEG, DVI, AVS, AVI, Wavelte, Indeo and
other video formats.
e) Supports Ethernet, Token Ring, FDDI and ATM.

2) Micropolic Corp, AV Server:
a) 16 Mpeg-2 Video Decoder Boards with 4 Channels per card is
64 channels at 6Mbps per channel.
b) 252GB, Raid storage.
c) In excess of 120 hours MPEG-2
d) Supports only MPEG-2

3) Sun Microsystems, Media Center 1000E Video Server:
a) 63GB, RAID4 storage.
b) In excess of 32 Hours MPEG-2, and 81 Hours MPEG-1
c) Supports MPEG-1 and MPEG-2
d) Supports ATM and Fast-Ethernet

Distribution Network:

Video on Demand (VOD) requires predictability and continuity of traffic
flow to ensure real-time flow of information. MPEG and MPEG-2 (as described
above) require an effective BW of 1.5 - 4 Mbits/sec. Multiplying this "media
stream" BW requirement by the number of clients will give a rough estimate of
the effective distribution networks bandwidth. The Common Imagery Ground/Surface
System (CIGSS) 1 Handbook suggests the following steps to size and specify the
LAN technology use for Image dissemination systems:

1. Approximate the system usage profile by estimating the amounts of
image, video and text handling that will be required.
2. Convert the amount of images, video and text to be processed into
average effective data rates. Raw data transferred directly to
an archive ( our video server) and near real- time
processed imagery should be estimated separately. The bandwidth requirements
can be combined later if needed.
3. Adjust calculated rate for growth. The growth factor should be at
least 50%.
4. Add a fraction (about .3 to .4) of the peak capacity to the growth
adjusted rate for interprocessor communications.

Updating heritage networks to this new BW requirement can incur substantial
costs. The cost of implementing a hi-speed network varies depending on the
network architecture.

LAN Types

Several LAN architectures are being used in "trial" VOD systems. ATM,
FDDI token ring and even variations of the Ethernet standard can provide the
required 10-100Mb/sec BW.

A version of Ethernet called switched Ethernet can provide up to 10Mbps
to all clients. Since this is a switched architecture the full 10 Mbps can be
available to each client. This architecture provides the quickest most cost
effective method of upgrading legacy systems since it does not require upgrade
of existing 10baseT wiring. A voice grade Ethernet 100VG-AnyLAN can also be
implemented in a VOD system. This architecture however will require some
cable upgrades from CAT 3 to CAT 5. Ethernet 100VG is expected to "top-out" at
100Mbps, no further upgrades are foreseen.

Token ring networks have been implemented in a few VOD trail systems.
FDDI can be setup to provide 100Mbps and because of the Token-ring architecture,
the network can specify BW for each client. A simulated system, described in
the Sept '95 edition of Multimedia Systems would be capable of handling 60
simultaneous MPEG-1 video streams. The video server (486DX) not the 100-
Mbit/sec token ring limited the system size. This is of course a small system,
and due to the "shared" nature of a token ring FDDI architecture , it should
not be implemented for larger (1000+) systems.

ATM provides the highest BW and probably the most expensive network
solution. ATM provides the proper class of service for video on demand
applications. ATM connections running at OC3 rates (155Mbps) are currently
priced at approx. $300-$500. ATM is not a "shared" topology. BW is not
dependent on the number of users. In fact, as the number of users on an ATM net
is increased, the effective BW of the ATM network increases. ATM can have
hundreds of services operating simultaneously; voice, video, LAN and ISDN.
These services can all be guaranteed, and assured that they won't interfere with
each other. The LAN marketplace is currently providing 155Mbps products. Some
of the ATM forum leaders (such as FORE systems) are also providing 622Mbps
(OC12) network interface cards (NICs). The problem is that ATM is a relatively
new protocol. Several companies have come together to form the ATM Forum, to
help standardize the architecture. For most network application software the
cell-based ATM layer is not an appropriate interface. The ATM adaption layer
(AAL) was designed to bridge the gap between the ATM layer and the application
requirements. The Forum's efforts have been very successful at the lower ATM
adaptive layers but some interoperability issues still exist. The American ATM
Forum has standardized on ATM AAL 5 to map MPEG-2 for transport. While the
European ETSI has chosen AAL2. These inconsistencies effect the transport of
multimedia only through ATM LANS.

Protocols

There are several transport protocols that can be implemented for audio-
video applications; TCP, UDP, SONET, TCP/IP Resource Reservation Protocol (RCVP)
and IPX/SPX. Do to the effective data rate necessary to support VOD, protocols
that minimize client/server interaction are preferable, except in cases where an
over-abundance of network bandwidth exists. In ATM nets supporting mostly non-
VOD applications retransmission of lost packets or corrupt packets will not be
possible. For example, if cells are lost the Fore Systems AVA Real-time Display
SW uses pixel tiles from a previous frame. In a typical VOD system , without
error correction, QOS is directly proportional to network/LAN BER (Bit Error
Rate). VOD systems which provide error correction as part of network protocol
have to be designed to allow for the latency created by their error correcting
protocols. (DSS currently implements interleaving, Reed Soloman and viterbi
decoding) QOS trade-offs can be quantified and analyzed (see " QOS control in
GRAMS for ATM LAN", IEEE Journal of Selected Areas in Communications, by Joseph
Hui)

Networking, DBMS and server companies have been adopting upper layer
protocols to VOD processes. Oracle Media Net utilizes a "sliding window"
protocol. Sliding Window protocol is a well established methodology for
ensuring transmission over lossy data links. Medianet monitors the response
between client and server, lengthens the response checking time to the point of
error and then backs off. (This process theoretically diminishes disruptive
latencies ) . Novell developed the Novell Embedded System Technology (NEST) and
Netware to run over IPX/SPX protocols. The Novell implementation provides
prioritization for video users. Flow control from the client to the server does
not yet exist. (Interoperability, 10/95).

WAN Types

Distributing VOD information outside the LAN requires either a very high
bandwidth WAN with guaranteed availability, or substantial buffering and latency
allowances at the client in order to ensure and maintain a constand display of
data. When many people think of information distribution over a WAN, sourced by
many different servers, to many isolated users; the Internet naturally comes to
mind. The Internet was used by the National Information Infrastructure (NII)
workshop as a model for the delivery of video services. This commercial
organization conference in addition to supporting HDTV and DSS , is interested
in providing VOD services to "all Americans". The Internet was seen as a good
first attempt for distributing information. The Internet is inexpensive,
requires no gatekeepers, provides search utilities and has several proven Human
Machine Interfaces (HMIs). Unfortunately the Internet is also bandwidth limited,
provides insufficient: traffic control, security, directories and no guaranteed
delivery functions. The Internet may not be the solution to the VOD
distribution problem, but it will expedite the development of an open
architecture commercial VOD WAN.

Commercial enterprises have been considering hybrid fiber/coaxial cable
as one possible solution. This implementation also referred to as "fiber to the
curb" requires a partial upgrade to existing telephone distribution
infrastructures. Signals are transmitted over fiber to a neighborhood
distribution (Gateway) point. The signals are then either converted to RF and
sent to the User (home) via coax, or converted to a lower data rate network
Interface and sent onto the home. The RF implementation requires the "Set-Top
Box" for decoding the RF , The latter could be a PC implementation. ISDN-B
the broadband version of ISDN will probably evolve as the leading WAN technology.
Narrowband ISDN is already an excepted method of providing the higher serial
data rates necessary for minimal quality multimedia applications, like
teleconferencing. True motion picture quality VOD implementations will require
the Mbps data rates that should be provided by ISDN-B.

The DOD has also been interested in the distribution of video and
imagery across WANs. The Defense Airborne Reconnaissance Office (DARO) has
developed the Common Imagery


 

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